
You'll see stuff like armour, cloak, helmet, skin, etc. Again, a cursory glance at the presented options will show, in what should be a fairly clear manner, the different independent parts that will make up a unit model. The left drop-down menu, as a little bit of experimenting will show, has a wide variety of options including various animals and beasties, ships, chariots and people! The main one most people will be concerned with is " man", which is the default option, so keep it on this! The second drop-down list is one you will be making much more use of. To the right of the screen are two drop down menus and a list below this.

How to ensure the colours you want apply correctly will be addressed later on.

Clicking on each of these colours will allow you to change them to another colour of your choice, and this can then be saved for that single unit to override the main faction colour scheme. Remembering that colour is applied by faction now, you will then see these colours on any models or pieces in the main screen below that the colours can apply to (tunics, shields, etc). The drop-down list allows you, with no small amount of scrolling, to select the colour scheme for every faction, both in the main campaign and Caesar in Gaul. Just above this is a little section with three colours on the right and a drop-down list on the left. In the middle is where your unit/parts/bits-and-bobs/etc will appear as you mess around with them/do some serious modding. Open up " TWeak", then click " Tools -> Variant Editor" and voila! You are in! Your screen should look like this:Ī quick(ish) explanation of the various parts of the screen However, to create a new unit that is fully functional in campaign and custom battle you will need to refer to blackheartz excellent guide using PFM, or to use the Assembly Kit's DAVE tool then follow the same steps but also use.

To merely alter the way an existing unit looks this is all (mostly) you need. Because if there is one thing missing from the Rome II mod scene it is Spartan Unit packs This guide should hopefully enable you to take advantage of this tool to make wonderful new combinations of unit parts and units. Mastery of this tool will mean many more Spartan Unit packs can be made much quicker than before. The Variant Editor! This is a very useful tool for putting units together in double quick time. Disclaimer: This guide is still a WIP, and any help or extra tips others can provide to close up anything I've missed, intentionally or accidentally, will be very much appreciated by all!
